GitLab CI/CD

Used in 20 places directly.

University ContractEU-fundedActive

HRIA: Romanian Artificial Intelligence Hub

AI Research Engineer, National University of Science and Technology POLITEHNICA Bucharest

From research prototype to production: training and evaluating ML/DL models, then building the CI/CD, infrastructure and MLOps workflows that run them reliably within Romania's national AI hub.

  • Design, train and evaluate machine-learning and deep-learning models; run experiments and iterate on architectures against research objectives.
  • Profile and optimise algorithms for accuracy, speed and resource efficiency, turning prototypes into clean, production-quality code.
  • Build CI/CD pipelines for ML workloads: automated tests, model validation, versioning and release workflows.
KubernetesPyTorchGitLab CI/CDPrometheusPython+5
Apr 2026 - Present
B2BCompleted

ROSPIN-SAT-1: CubeSat on-board computer (ESA Fly Your Satellite!)

Full-Stack Developer & DevOps Engineer, Romanian Space Initiative (ROSPIN), European Space Agency

Software, infrastructure and quality strategy for a CubeSat OBC under ESA's Fly Your Satellite! Design Booster: layered RTOS firmware with CCSDS telemetry, an embedded CI/CD lattice, hardware-in-the-loop benches and telemetry anomaly detection.

  • Designed the layered firmware architecture and tuned FreeRTOS/Zephyr scheduling, multi-bus I/O (I²C, SPI, UART, CAN) and packet-based CCSDS TM/TC with error detection, retries and configurable timeouts.
  • Containerised ARM cross-compilation and built Jenkins + GitLab CI pipelines: static analysis (Cppcheck, Clang-Tidy), unit tests (Unity, Google Test), coverage (gcov/lcov), nightly builds, auto-deploy to remote benches via Ansible with rollback.
  • Provisioned Debian/Fedora build farms, staging networks and VPN gateways with Terraform + Ansible; hardened with image scans (Trivy/Clair), key-only SSH, SELinux/AppArmor, nftables and VPN/VLAN segmentation.
C++Zephyr RTOSKubernetesTerraformAWS+29
May 2023 - Nov 2025
University ContractEU-fundedActive

Sound of Vision: audio-haptic navigation for the visually impaired

Software Developer & DevOps Engineer, PhD candidate, ACS-UPB

Real-time detection of obstacles, text, pedestrians and stairs rendered as spatial audio and wireless haptic feedback, running on a GPU-accelerated NVIDIA Jetson edge cluster orchestrated with Kubernetes and MLOps.

  • Detection algorithms for obstacles, text, pedestrians, sidewalks and elements of interest (stairs, doors, potholes) using deep-learning computer vision.
  • Spatial-audio rendering optimised so users can classify objects and navigate a scene by sound.
  • Designed the fully wireless haptic belt: wireless charging and ESP-NOW communication via an ESP32-C3, and the algorithms controlling haptic parameters.
KubernetesKubeflowTriton Inference ServerCUDAArgo CD+30
Apr 2024 - Present
University ContractActive

TRAVEE: VR neuro-rehabilitation platform

Software Developer with DevOps, ACS-UPB

Unity serious games fused with EEG, FES and haptic feedback, plus AI analytics, to accelerate post-stroke recovery in clinics and at home, with a full CI/CD and cloud backbone on AKS.

  • Built Unity (C#) mini-games for reach, balance, gait and coordination with OpenXR, Quest and Windows MR support.
  • Engineered data handlers synchronising EEG, FES and haptic streams into a state machine that auto-tunes difficulty from real-time performance metrics.
  • Modularised the Unity codebase into packages/ScriptableObjects; exposed REST and WebSocket APIs (ASP.NET Core) for profiles, session logs and remote progress; OAuth2/SAML auth and AES-256 encryption.
KubernetesAWSTerraformGitLab CI/CDHashiCorp Vault+19
Jun 2025 - Present

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