SonarQube

Used in 4 places directly, plus 2 through related tools (OWASP ZAP).

University ContractEU-fundedActive

TRAVEE: VR neuro-rehabilitation platform

Software Developer with DevOps, ACS-UPB

Unity serious games fused with EEG, FES and haptic feedback, plus AI analytics, to accelerate post-stroke recovery in clinics and at home, with a full CI/CD and cloud backbone on AKS.

  • Built Unity (C#) mini-games for reach, balance, gait and coordination with OpenXR, Quest and Windows MR support.
  • Engineered data handlers synchronising EEG, FES and haptic streams into a state machine that auto-tunes difficulty from real-time performance metrics.
  • Modularised the Unity codebase into packages/ScriptableObjects; exposed REST and WebSocket APIs (ASP.NET Core) for profiles, session logs and remote progress; OAuth2/SAML auth and AES-256 encryption.
UnityMeta QuestKubernetesMicrosoft AzureTerraform+22
Jun 2025 - Present

All technologies